
Connor Orton
Games Programmer & Designer
First-Class Games Production BSc and Indie Game Production MA graduate with hands-on experience launching independent mobile titles and developing complex PC prototypes. Highly proficient in C#, Unity, and Unreal Engine, with a versatile skillset that bridges gameplay programming, mechanics design, and structured QA testing. An adaptable developer dedicated to delivering polished, production-ready code and optimized game systems.





